Top 5 SIGDOC 2015 Papers by Downloads 1) Responsive, mobile app, mobile first: untangling the UX design web in practical experience Cheri Mullins | Downloads: 451 2) Digital badges for deliberate practice: designing effective badging systems for interactive communication
Key links and dates for SIGDOC 2014.
CDQ 2.4 is now available for download. This issue includes a column by Rebekka Andersen on Content Strategy Work, Brian J. McNely’s “Knowledge Work, Knowledge Play: A Heuristic Approach to Communication Design for Hybrid Spaces”, and Marie Moeller’s “Pushing Boundaries
Sound Usability? Usability heuristics and guidelines for user-centered podcasts Jennifer L. Bowie, Ph.D. Screen Space 2241 Blenheim Ct Marietta, GA 30066 001-404-931-2364 firstname.lastname@example.org ABSTRACT In this paper, I explore usability for podcasts. I begin with a definition of podcasting.
Available Articles: Do Usability Evaluators Do What We Think Usability Evaluators Do? Method Madness: A Usability Testing Pilot Research Case Study Do Usability Evaluators Do What We Think Usability Evaluators Do? Erin Friess University of North Texas, Linguistics and Technical Communication
Notes from the Field: Some thoughts on audience and context in software development and user assistance SIGDOC Student Chapter News European Chapter of SIGDOC ITmatters@IU Newsletter Call for Papers from ICCATE 2011 Notes from the Field: Some thoughts on audience and
Notes from the Field: Some thoughts on audience and context in software development and user assistance By Rob Pierce Many aspects of technical writing, usability, and design continue to rapidly evolve for software development companies. While there will always be theories
Designing communication for a system of systems By Rob Pierce | IBM Corporation The system of systems provides a challenging and interesting area in the design, development, and delivery of technical communication. Systems can be extremely complex, and contain many